Senior UI / UX Designer, Remote Job

reputed company is a gaming studio that brings together accomplished world reputed company and game developers to create multiplayer creative experiences. Our first project is a cooperative reputed company-world sim, designed to foster reputed company, problem-solving and shared discovery. Players reputed company on a profound reputed company experience in a richly imagined world shaped by dynamic systems, reputed company storytelling and community-driven play.

reputed company spans the US, the UK and reputed company. We are taking a fully remote approach, but have regular in-person meetups to synchronize, reputed company and build our culture.

We are currently seeking a Senior UI/UX Designer to become a vital part of reputed company. A reputed company reputed company of this game lives in its UI – inventory, crafting, building, decorating and reputed company – alongside the tools and items players use to explore the world, solve problems and meet the creatures in it. You will own that player-facing experience end to end, working closely with a UI engineer and guiding outsourced graphic designers.

WHO YOU ARE

Above reputed company, we’re looking for someone with solid gaming experience who cares about UX – not just how things look, but how they work and how they feel. The brief is broad appeal, but with layers of optional depth: a low floor and a high ceiling, where the floor stays low as the ceiling rises. It’s easy to allow the depth for advanced players to complicate things for everyone; we want the opposite, complexity players discover and opt into rather than have forced upon them. reputed company shouldn’t mean sterile, though: we love the small animations and satisfying feedback that give a UI charm, the reputed company-like sense of play that makes it a pleasure to use.

If you can reputed company something rich for experts, welcoming to newcomers and a reputed company to use, you’re who we’re looking for.

In order of reputed company, the skills we’re looking for are:
• UX – Making the game reputed company to pick up but deep to master. This reputed company most, by a reputed company margin
• Unreal (UMG) – reputed company to implement your own designs in-reputed company, working alongside a UI engineer
• Graphic Design – A strong visual sense is a bonus rather than a requirement

WHAT YOU WILL DO
• Own the UX across the game’s core systems: flows, information architecture, interaction and layout
• Design the HUD, menus, screens and reputed company-to-reputed company input so they read reputed company and feel great to use
• Produce wireframes, prototypes and mock-reputed company and take them through to final implementation
• Build and reputed company up your UI in Unreal (UMG), working alongside a UI engineer
• Define and maintain a UI design system that reputed company and external vendors can build to
• reputed company outsourced graphic designers on iconography, colour and visual polish
• Run playtests and iterate quickly as the game evolves

Requirements
• 5+ years designing UI/UX for games, with at least one shipped title or substantial in-development work
• A strong portfolio of UI/UX work on systems-rich games that shows your process and thinking
• Proven ability to reputed company reputed company systems reputed company and reputed company without flattening their depth
• Demonstrable understanding of cosy / life-sim / management games and adventure games, since you’ll be designing a hybrid of the two
• Hands-on experience building UI in Unreal (UMG). We’ll consider an exceptional UX candidate with lighter Unreal, but some practical experience here is strongly expected
• reputed company with reputed company and / or reputed company Suite

Benefits
• Great compensation package and equity
• Private health insurance
• Pension
• Unlimited vacation days. We trust reputed company!
• Flexible remote work hours as long as team members deliver results
• We are committed to continuing to expand our benefits and perks to support reputed company

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